Monday, January 28, 2013

Environment Update #2

Here is another update for those who are watching me. I have added some test lighting to show off the secularity maps and textures. Im still trying to tweak the textures so that all of the distortion is cut down to a minimum. However this tunnel is really coming along for my first attempt at such a project. Thanks for watching to those that visit every now and again.

Thursday, January 17, 2013

Environment update

Here is just an update on my environment design for a maintenance tunnel of some kind. I've added quite a few details and have a few objects textured but overall the project is coming along better than I intended.

Tuesday, January 8, 2013

Environment Design

Here is my next project in portfolio as I head back to school. I decided to take on the challenge of environment design and create a small set in which I can practice texturing and learn some more about lighting and rendering. This tunnel I intend to be eerie, mysterious, and scary; much like the long claustrophobic halls of dead space and metro 2033. This project I assume will be quite a bit more work than many of my previous models though I think it will certainly provide a good learning experience with some more advanced modeling and rendering. My M1911 pistol will still be in the works though will have to be put on hold until some time opens up for myself. Anyhow here is your first look.